{"success":true,"data":{"query":"Spatial Computing","limit":10,"count":10,"sources":["spatial_computing.tah","wiki_en_6c590d633c24c3c7.tah"],"synced":[],"results":[{"source":"spatial_computing.tah","text":"Spatial Math: Avoid Euler angles to prevent Gimbal Lock. Use THREE.Quaternion for all rotations. Interpolation: Use .slerp() for smooth orientation changes. Matrix Ops: Use matrix.decompose(pos, quat, scale) to extract transforms. Culling: Manual frustum culling via camera.frustum.containsPoint() for large-scale procedural data.","score":0.44,"links":[]},{"source":"spatial_computing.tah","text":"Spatial Indexing: BVH (Bounding Volume Hierarchy) is standard for complex raycasting/picking (use three-mesh-bvh). Octrees are best for sparse 3D point-clouds. Spatial Hashing: O(1) constant-time neighbor lookups for uniform dynamic objects (particles/boids).\n\n[SWARM_LINKS] 2b2bb4b414ee -> UNRESOLVED","score":0.44,"links":[]},{"source":"spatial_computing.tah","text":"Hybrid Spatial Pattern: Integrate Rotoscope SAM 2 masks as dynamic textures or sprites. Use Raycasting (BVH optimized) to project mouse/touch coordinates onto the 3D 'TacticalCloth' mesh. Apply physics forces programmatically using the mesh vertex data extracted via Matrix decomposition.\n\n[SWARM_LINKS] 7b0e4df6bcdd -> UNRESOLVED, e76e5f73b131 -> UNRESOLVED","score":0.44,"links":[]},{"source":"wiki_en_6c590d633c24c3c7.tah","text":"TITLE: 16-bit computing - Wikipedia\nSOURCE_URL: https://en.wikipedia.org/wiki/16-bit_computing\nSOURCE_PAGE_ID: 23592304\nTITLE: 16-bit computing - Wikipedia\nDOMAIN: wikipedia\nLANGUAGE: en\nTRUST: wikipedia_crawl4ai\nSOURCE_URL: https://en.wikipedia.org/wiki/16-bit_computing\nSOURCE_PAGE_ID: 23592304\nCRAWLED_AT: 2026-08-16T23:24:45.649Z","score":0.35,"links":[]},{"source":"wiki_en_6c590d633c24c3c7.tah","text":"TITLE: 16-bit computing - Wikipedia\nSOURCE_URL: https://en.wikipedia.org/wiki/16-bit_computing\nSOURCE_PAGE_ID: 23592304\n[Jump to content](https://en.wikipedia.org/wiki/16-bit_computing#bodyContent)\nFrom Wikipedia, the free encyclopedia\nComputer architecture bit width\n\"16-bit\" redirects here. For the color encoding, see [16-bit color](https://en.wikipedia.org/wiki/16-bit_color \"16-bit color\"). For the video gaming era, see [16-bit era](https://en.wikipedia.org/wiki/16-bit_era \"16-bit era\"). For other uses, see [16-bit (disambiguation)](https://en.wikipedia.org/wiki/16-bit_\\(disambiguation\\) \"16-bit \\(disambiguation\\)\"). | This article **needs[more citations](https://en.wikipedia.org/wiki/Wikipedia:Verifiability \"Wikipedia:Verifiability\")**. Please help [improve this article](https://en.wikipedia.org/wiki/Special:EditPage/16-bit_computing \"Special:EditPage/16-bit computing\") by [adding citations to reliable sources](https://en.wikipedia.org/wiki/Help:Referencing_for_beginners \"Help:Referencing for beginners\").","score":0.35,"links":[]},{"source":"wiki_en_6c590d633c24c3c7.tah","text":"TITLE: 16-bit computing - Wikipedia\nSOURCE_URL: https://en.wikipedia.org/wiki/16-bit_computing\nSOURCE_PAGE_ID: 23592304\nUnsourced material may be challenged and [removed](https://en.wikipedia.org/wiki/Wikipedia:Verifiability#Burden_of_evidence \"Wikipedia:Verifiability\")._Find sources:_[\"16-bit computing\"](https://www.google.com/search?as_eq=wikipedia&q=%2216-bit+computing%22)–[news](https://www.google.com/search?tbm=nws&q=%2216-bit+computing%22+-wikipedia&tbs=ar:1) **·** [newspapers](https://www.google.com/search?&q=%2216-bit+computing%22&tbs=bkt:s&tbm=bks) **·** [books](https://www.google.com/search?tbs=bks:1&q=%2216-bit+computing%22+-wikipedia) **·** [scholar](https://scholar.google.com/scholar?q=%2216-bit+computing%22) **·** [JSTOR](https://www.jstor.org/action/doBasicSearch?Query=%2216-bit+computing%22&acc=on&wc=on) _( March 2023)__([Learn how and when to remove this message](https://en.wikipedia.org/wiki/Help:Maintenance_template_removal \"Help:Maintenance template removal\"))_  |\n| --- |\n| Computer architecture bit widths |\n| --- |\n|","score":0.35,"links":[]},{"source":"wiki_en_6c590d633c24c3c7.tah","text":"TITLE: 16-bit computing - Wikipedia\nSOURCE_URL: https://en.wikipedia.org/wiki/16-bit_computing\nSOURCE_PAGE_ID: 23592304\n|\n |\n|\n\n|\n|  [Binary floating-point](https://en.wikipedia.org/wiki/Floating-point_arithmetic \"Floating-point arithmetic\") [precision](https://en.wikipedia.org/wiki/Precision_\\(computer_science\\) \"Precision \\(computer science\\)\")  |\n|\n\n|\n|  [Decimal floating-point](https://en.wikipedia.org/wiki/Decimal_floating_point \"Decimal floating point\") [precision](https://en.wikipedia.org/wiki/Precision_\\(computer_science\\) \"Precision \\(computer science\\)\")  |\n|","score":0.35,"links":[]},{"source":"wiki_en_6c590d633c24c3c7.tah","text":"TITLE: 16-bit computing - Wikipedia\nSOURCE_URL: https://en.wikipedia.org/wiki/16-bit_computing\nSOURCE_PAGE_ID: 23592304\n|\nIn [computer architecture](https://en.wikipedia.org/wiki/Computer_architecture \"Computer architecture\"), **16-bit** [integers](https://en.wikipedia.org/wiki/Integer_\\(computer_science\\) \"Integer \\(computer science\\)\"), [memory addresses](https://en.wikipedia.org/wiki/Memory_address \"Memory address\"), or other [data](https://en.wikipedia.org/wiki/Data_\\(computing\\) \"Data \\(computing\\)\") units are those that are 16 [bits](https://en.wikipedia.org/wiki/Bit \"Bit\") (2 [octets](https://en.wikipedia.org/wiki/Octet_\\(computing\\) \"Octet \\(computing\\)\")) wide.","score":0.35,"links":[]},{"source":"wiki_en_6c590d633c24c3c7.tah","text":"TITLE: 16-bit computing - Wikipedia\nSOURCE_URL: https://en.wikipedia.org/wiki/16-bit_computing\nSOURCE_PAGE_ID: 23592304\nAlso, 16-bit [central processing unit](https://en.wikipedia.org/wiki/Central_processing_unit \"Central processing unit\") (CPU) and [arithmetic logic unit](https://en.wikipedia.org/wiki/Arithmetic_logic_unit \"Arithmetic logic unit\") (ALU) architectures are those that are based on [registers](https://en.wikipedia.org/wiki/Processor_register \"Processor register\"), [address buses](https://en.wikipedia.org/wiki/Address_bus \"Address bus\"), or [data buses](https://en.wikipedia.org/wiki/Bus_\\(computing\\) \"Bus \\(computing\\)\") of that size. 16-bit [microcomputers](https://en.wikipedia.org/wiki/Microcomputer \"Microcomputer\") are microcomputers that use 16-bit [microprocessors](https://en.wikipedia.org/wiki/Microprocessor \"Microprocessor\"). A 16-bit register can store 216 different values.","score":0.35,"links":[]},{"source":"wiki_en_6c590d633c24c3c7.tah","text":"TITLE: 16-bit computing - Wikipedia\nSOURCE_URL: https://en.wikipedia.org/wiki/16-bit_computing\nSOURCE_PAGE_ID: 23592304\nThe [range](https://en.wikipedia.org/wiki/Range_\\(computer_programming\\) \"Range \\(computer programming\\)\") of [integer](https://en.wikipedia.org/wiki/Integer \"Integer\") values that can be stored in 16 bits depends on the [integer representation](https://en.wikipedia.org/wiki/Integer_\\(computer_science\\)#Value_and_representation \"Integer \\(computer science\\)\") used. With the two most common representations, the range is 0 through 65,535 (216 − 1) for representation as an ([unsigned](https://en.wikipedia.org/wiki/Signedness \"Signedness\")) [binary number](https://en.wikipedia.org/wiki/Binary_number \"Binary number\"), and −32,768 (−1 × 215) through 32,767 (215 − 1) for representation as [two's complement](https://en.wikipedia.org/wiki/Two's_complement \"Two's complement\").","score":0.35,"links":[]}]},"metadata":{},"timestamp":"2026-08-23T14:40:28.436Z"}